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/ The Games Machine 100 / XENIATGM100.iso / Starship Troopers / data1.cab / Program_Files / sound / sounddef.txt
Text File  |  2000-10-13  |  41KB  |  821 lines

  1. ;+---------------------------------------------------------------------------------------+
  2. ; Audio database (Dynamic binding attributes)
  3. ; Blue Tongue Software (c) 2000
  4. ; Auto-generated on Friday, Oct 13 2000
  5. ;+---------------------------------------------------------------------------------------+
  6. ;Priority,Volume,Min Distance,Max Distance
  7. [SoundEffectRunTimeBindingData]
  8. File0=200,200,1,0,10000     ;C1M1A_BRIEFING
  9. File1=200,200,1,0,10000     ;C1M1A_DEBRIEFING
  10. File2=200,200,1,0,10000     ;C1M1B_BRIEFING
  11. File3=200,200,1,0,10000     ;C1M1B_DEBRIEFING
  12. File4=200,200,1,0,10000     ;C1M1C_BRIEFING
  13. File5=200,200,1,0,10000     ;C1M1C_DEBRIEFING
  14. File6=200,200,1,0,10000     ;C1M1D_BRIEFING
  15. File7=200,200,1,0,10000     ;C1M1D_DEBRIEFING
  16. File8=200,200,1,0,10000     ;C1M1E_BRIEFING
  17. File9=200,200,1,0,10000     ;C1M1E_DEBRIEFING
  18. File10=200,200,1,0,10000    ;C1M2_BRIEFING
  19. File11=200,200,1,0,10000    ;C1M2_DEBRIEFING
  20. File12=200,200,1,0,10000    ;C1M3_BRIEFING
  21. File13=200,200,1,0,10000    ;C1M3_DEBRIEFING
  22. File14=200,200,1,0,10000    ;C1M4_BRIEFING
  23. File15=200,200,1,0,10000    ;C1M4_DEBRIEFING
  24. File16=200,200,1,0,10000    ;C1M5_BRIEFING
  25. File17=200,200,1,0,10000    ;C1M5_DEBRIEFING
  26. File18=200,200,1,0,10000    ;C1M6_BRIEFING
  27. File19=200,200,1,0,10000    ;C1M6_DEBRIEFING
  28. File20=200,200,1,0,10000    ;C1M7_BRIEFING
  29. File21=200,200,1,0,10000    ;C1M7_DEBRIEFING
  30. File22=200,200,1,0,10000    ;C2M1_BRIEFING
  31. File23=200,200,1,0,10000    ;C2M1_DEBRIEFING
  32. File24=200,200,1,0,10000    ;C2M2_BRIEFING
  33. File25=200,200,1,0,10000    ;C2M2_DEBRIEFING
  34. File26=200,200,1,0,10000    ;C2M3_BRIEFING
  35. File27=200,200,1,0,10000    ;C2M3_DEBRIEFING
  36. File28=200,200,1,0,10000    ;C2M4_BRIEFING
  37. File29=200,200,1,0,10000    ;C2M4_DEBRIEFING
  38. File30=200,200,1,0,10000    ;C2M5_BRIEFING
  39. File31=200,200,1,0,10000    ;C2M5_DEBRIEFING
  40. File32=200,200,1,0,10000    ;C2M6_BRIEFING
  41. File33=200,200,1,0,10000    ;C2M6_DEBRIEFING
  42. File34=200,200,1,0,10000    ;C2M7_BRIEFING
  43. File35=200,200,1,0,10000    ;C2M7_DEBRIEFING
  44. File36=200,200,1,0,10000    ;C3M1_BRIEFING
  45. File37=200,200,1,0,10000    ;C3M1_DEBRIEFING
  46. File38=200,200,1,0,10000    ;C3M2_BRIEFING
  47. File39=200,200,1,0,10000    ;C3M2_DEBRIEFING
  48. File40=200,200,1,0,10000    ;C3M3_BRIEFING
  49. File41=200,200,1,0,10000    ;C3M3_DEBRIEFING
  50. File42=200,200,1,0,10000    ;C3M4_BRIEFING
  51. File43=200,200,1,0,10000    ;C3M4_DEBRIEFING
  52. File44=200,200,1,0,10000    ;C3M5_BRIEFING
  53. File45=200,200,1,0,10000    ;C3M5_DEBRIEFING
  54. File46=200,200,1,0,10000    ;C3M6_BRIEFING
  55. File47=200,200,1,0,10000    ;C3M6_DEBRIEFING
  56. File48=200,200,1,0,10000    ;C3M7_BRIEFING
  57. File49=200,200,1,0,10000    ;C3M7_DEBRIEFING
  58. File50=200,200,1,0,10000    ;ENDGAME_BRIEFING
  59. File51=200,200,1,0,10000    ;ENDGAME_DEBRIEFING
  60. File52=200,150,1,0,10000    ;BUTTON_CLICK1
  61. File53=200,150,1,0,10000    ;BUTTON_CLICK2
  62. File54=200,150,1,0,10000    ;BUTTON_BEEP6
  63. File55=200,120,1,0,10000    ;BUTTON_HIGHLIGHT
  64. File56=200,120,1,0,10000    ;BUTTON_SCROLL_ARROWS
  65. File57=200,120,1,0,10000    ;BUTTON_SELECT_UNIT
  66. File58=200,120,1,0,10000    ;BUTTON_PLACE_UNIT
  67. File59=200,120,1,0,10000    ;BUTTON_PLATOON_MANAGER_PAGES
  68. File60=200,120,1,0,10000    ;BUTTON_MISSION_LAUNCH_NEGATIVE
  69. File61=200,150,1,0,10000    ;BACK_END_MEDAL_AWARD
  70. File62=200,80,1,0,10000     ;BACK_END_MIA
  71. File63=200,80,1,0,10000     ;BACK_END_KIA
  72. File64=200,80,1,0,10000     ;BACK_END_WIA
  73. File65=200,200,1,0,10000    ;C1M1A_SS1
  74. File66=200,200,1,0,10000    ;C1M1A_SS2
  75. File67=200,200,1,0,10000    ;C1M1A_SS3
  76. File68=200,200,1,0,10000    ;C1M1A_SS4
  77. File69=200,200,1,0,10000    ;C1M1A_SS5
  78. File70=200,200,1,0,10000    ;C1M1A_SS6
  79. File71=200,200,1,0,10000    ;C1M1A_SS7
  80. File72=200,200,1,0,10000    ;C1M1A_SS8
  81. File73=200,200,1,0,10000    ;C1M1A_SS9
  82. File74=200,200,1,0,10000    ;C1M1A_SS10
  83. File75=200,200,1,0,10000    ;C1M1A_SS11
  84. File76=200,200,1,0,10000    ;C1M1A_SS12
  85. File77=200,200,1,0,10000    ;C1M1A_SS13
  86. File78=200,200,1,0,10000    ;C1M1A_SS14
  87. File79=200,200,1,0,10000    ;C1M1B_SS1
  88. File80=200,200,1,0,10000    ;C1M1B_SS2
  89. File81=200,200,1,0,10000    ;C1M1B_SS3
  90. File82=200,200,1,0,10000    ;C1M1B_SS4
  91. File83=200,200,1,0,10000    ;C1M1B_SS5
  92. File84=200,200,1,0,10000    ;C1M1B_SS6
  93. File85=200,200,1,0,10000    ;C1M1B_SS7
  94. File86=200,200,1,0,10000    ;C1M1B_SS8
  95. File87=200,200,1,0,10000    ;C1M1B_SS9
  96. File88=200,200,1,0,10000    ;C1M1B_SS10
  97. File89=200,200,1,0,10000    ;C1M1B_SS11
  98. File90=200,200,1,0,10000    ;C1M1B_SS12
  99. File91=200,200,1,0,10000    ;C1M1B_SS13
  100. File92=200,200,1,0,10000    ;C1M1C_SS1
  101. File93=200,200,1,0,10000    ;C1M1C_SS2
  102. File94=200,200,1,0,10000    ;C1M1C_SS3
  103. File95=200,200,1,0,10000    ;C1M1C_SS4
  104. File96=200,200,1,0,10000    ;C1M1C_SS5
  105. File97=200,200,1,0,10000    ;C1M1C_SS6
  106. File98=200,200,1,0,10000    ;C1M1C_SS7
  107. File99=200,200,1,0,10000    ;C1M1C_SS8
  108. File100=200,200,1,0,10000   ;C1M1C_SS9
  109. File101=200,200,1,0,10000   ;C1M1C_SS10
  110. File102=200,200,1,0,10000   ;C1M1C_SS11
  111. File103=200,200,1,0,10000   ;C1M1D_SS1
  112. File104=200,200,1,0,10000   ;C1M1D_SS2
  113. File105=200,200,1,0,10000   ;C1M1D_SS3
  114. File106=200,200,1,0,10000   ;C1M1D_SS4
  115. File107=200,200,1,0,10000   ;C1M1D_SS5
  116. File108=200,200,1,0,10000   ;C1M1D_SS6
  117. File109=200,200,1,0,10000   ;C1M1D_SS7
  118. File110=200,200,1,0,10000   ;C1M1D_SS8
  119. File111=200,200,1,0,10000   ;C1M1D_SS9
  120. File112=200,200,1,0,10000   ;C1M1D_SS10
  121. File113=200,200,1,0,10000   ;C1M1D_SS11
  122. File114=200,200,1,0,10000   ;C1M1D_SS12
  123. File115=200,200,1,0,10000   ;C1M1D_SS13
  124. File116=200,200,1,0,10000   ;C1M1D_SS14
  125. File117=200,200,1,0,10000   ;C1M1D_SS15
  126. File118=200,200,1,0,10000   ;C1M1D_SS16
  127. File119=200,200,1,0,10000   ;C1M1D_SS17
  128. File120=200,255,1,0,10000   ;C1M2_SS1
  129. File121=200,255,1,0,10000   ;C1M2_SS4
  130. File122=200,255,1,0,10000   ;C1M2_SS6
  131. File123=200,255,1,0,10000   ;C1M2_SS7
  132. File124=200,255,1,0,10000   ;C1M2_SS7B
  133. File125=200,200,1,0,10000   ;C1M2_DROP_VOICE
  134. File126=200,200,1,0,10000   ;C1M2_SS8_NUKE_SUICIDE
  135. File127=200,200,1,0,10000   ;C1M2_PLASMA_SEQUENCE_MUSIC
  136. File128=200,255,1,0,10000   ;C1M3_SS1A
  137. File129=200,255,1,0,10000   ;C1M3_SS1B
  138. File130=200,255,1,0,10000   ;C1M3_SS2
  139. File131=200,255,1,0,10000   ;C1M3_SS3
  140. File132=200,255,1,0,10000   ;C1M3_SS4
  141. File133=200,255,60,200,10000              ;C1M3_SS_MALE_HEY_OVER_HERE
  142. File134=200,255,60,200,10000              ;C1M3_SS_FEMALE_HEY_OVER_HERE
  143. File135=200,200,60,400,3    ;C1M3_OPENING_SCENE
  144. File136=200,255,1,0,10000   ;C1M4_SS1
  145. File137=200,255,1,0,10000   ;C1M4_SS2
  146. File138=200,255,1,0,10000   ;C1M4_SS3
  147. File139=200,255,1,0,10000   ;C1M4_SS4
  148. File140=200,255,1,0,10000   ;C1M4_SS5
  149. File141=200,255,1,0,10000   ;C1M4_SS6
  150. File142=200,130,50,500,10000              ;C1M4_LASER_FENCE_OPERATE_LOOP
  151. File143=200,255,1,0,10000   ;C1M5_SS1
  152. File144=200,255,1,0,10000   ;C1M5_SS2
  153. File145=200,255,1,0,10000   ;C1M5_SS4
  154. File146=200,255,1,0,10000   ;C1M5_SS4B
  155. File147=200,255,1,0,10000   ;C1M5_SS6
  156. File148=200,255,500,1000,10000            ;C1M5_SS3_FLARE_LAUNCH
  157. File149=200,160,30,200,10000              ;C1M5_SS3_WATER_CONDENSOR_UNITS
  158. File150=200,255,1,0,10000   ;C1M6_SS1
  159. File151=200,255,1,0,10000   ;C1M6_SS4
  160. File152=200,255,1,0,10000   ;C1M6_SS5
  161. File153=200,255,1,0,10000   ;C1M6_SS6
  162. File154=200,255,1,0,10000   ;C1M6_SS7
  163. File155=200,255,1,0,10000   ;C1M6_SS8
  164. File156=200,255,1,0,10000   ;C1M6_SS9
  165. File157=200,255,1,0,10000   ;C1M6_SS10
  166. File158=200,220,100,4000,10000            ;C1M6_DROPOD_INTERIOR_BANGING
  167. File159=200,150,50,4000,10000             ;C1M6_FORT_SEQUENCE_MUSIC
  168. File160=200,255,1,0,10000   ;C1M7_SS1
  169. File161=200,255,1,0,10000   ;C1M7_SS2
  170. File162=200,255,1,0,10000   ;C1M7_SS4
  171. File163=200,255,1,0,10000   ;C1M7_SS6
  172. File164=200,255,1,0,10000   ;C1M7_SS7
  173. File165=200,255,1,0,10000   ;C1M7_SS7B
  174. File166=200,255,1,0,10000   ;C1M7_SS8
  175. File167=200,255,1,0,10000   ;C1M7_SS9
  176. File168=200,255,100,500,10000             ;C1M7_POD_CRASH
  177. File169=200,255,50,1000,10000             ;C1M7_TUNNEL_SEQUENCE
  178. File170=200,255,1,0,10000   ;C2M1_SS1
  179. File171=200,255,1,0,10000   ;C2M1_SS2
  180. File172=200,255,1,0,10000   ;C2M1_SS3
  181. File173=200,255,1,0,10000   ;C2M1_SS3B
  182. File174=200,255,1,0,10000   ;C2M1_SS3C
  183. File175=200,255,1,0,10000   ;C2M1_SS4
  184. File176=200,255,1,0,10000   ;C2M1_SS4B
  185. File177=200,255,70,300,10000              ;C2M1_POWERGATE_OPEN
  186. File178=200,255,70,300,10000              ;C2M1_POWERGATE_CLOSE
  187. File179=200,255,100,500,10000             ;C2M1_ICEBRIDGE_COLAPSE_SPLASH_1
  188. File180=200,255,100,500,10000             ;C2M1_ICEBRIDGE_COLAPSE_SPLASH_2
  189. File181=200,255,1,0,10000   ;C2M2_SS1
  190. File182=200,255,1,0,10000   ;C2M2_SS1B
  191. File183=200,255,1,0,10000   ;C2M2_SS1C
  192. File184=200,255,1,0,10000   ;C2M2_SS1D
  193. File185=200,255,1,0,10000   ;C2M2_SS1E
  194. File186=200,255,1,0,10000   ;C2M2_SS2
  195. File187=200,255,1,0,10000   ;C2M2_SS3
  196. File188=200,255,1,0,10000   ;C2M2_SS4
  197. File189=200,255,1,0,10000   ;C2M2_SS5
  198. File190=200,255,1,0,10000   ;C2M2_SS6
  199. File191=200,255,1,0,10000   ;C2M2_SS7
  200. File192=200,255,1,0,10000   ;C2M2_SS8
  201. File193=200,255,1,0,10000   ;C2M2_SS9
  202. File194=200,200,80,1000,10000             ;C2M2_OIL_DERRICK_OPERATE
  203. File195=200,255,60,1000,10000             ;C2M2_OIL_FIRE_LOOP
  204. File196=200,255,1,0,10000   ;C2M3_SS1A
  205. File197=200,255,1,0,10000   ;C2M3_SS1B
  206. File198=200,255,1,0,10000   ;C2M3_SS1C
  207. File199=200,255,1,0,10000   ;C2M3_SS2
  208. File200=200,255,1,0,10000   ;C2M3_SS3
  209. File201=200,255,1,0,10000   ;C2M3_SS4
  210. File202=200,255,1,0,10000   ;C2M3_SS5
  211. File203=200,255,1,0,10000   ;C2M3_SS6
  212. File204=200,255,1,0,10000   ;C2M3_SS7
  213. File205=200,255,1,0,10000   ;C2M3_SS8
  214. File206=200,255,1,0,10000   ;C2M3_SS9
  215. File207=200,255,1,0,10000   ;C2M3_SS_SCREAM
  216. File208=200,220,200,1000,10000            ;C2M3_POWERSHIELD_OPERATE_LOOP
  217. File209=200,220,200,1000,10000            ;C2M3_POWERSHIELD_SHUTDOWN
  218. File210=200,255,200,1000,10000            ;C2M3_FUNGUS_DEPOT_START
  219. File211=200,255,200,1000,10000            ;C2M3_FUNGUS_DEPOT_OPERATE
  220. File212=200,255,200,1000,10000            ;C2M3_FUNGUS_CONVEYOR_START
  221. File213=200,255,200,1000,10000            ;C2M3_FUNGUS_CONVEYOR_OPERATE
  222. File214=200,255,200,1000,10000            ;C2M3_POWER_STATION_ACTIVATE
  223. File215=200,255,200,1000,10000            ;C2M3_POWER_STATION_OPERATE_LOOP
  224. File216=200,255,200,1000,10000            ;C2M3_AUTODESTRUCT_ACTIVATE
  225. File217=200,255,200,1000,10000            ;C2M3_AUTODESTRUCT_5_MINUTES
  226. File218=200,255,200,1000,10000            ;C2M3_AUTODESTRUCT_60_SECONDS
  227. File219=200,255,1,0,10000   ;C2M4_SS1
  228. File220=200,255,1,0,10000   ;C2M4_SS2
  229. File221=200,255,1,0,10000   ;C2M4_SS3
  230. File222=200,255,1,0,10000   ;C2M4_SS4
  231. File223=200,255,1,0,10000   ;C2M4_SS5
  232. File224=200,255,1,0,10000   ;C2M4_SS6A
  233. File225=200,255,1,0,10000   ;C2M4_SS6B
  234. File226=200,255,1,0,10000   ;C2M4_SS8
  235. File227=200,255,1,0,10000   ;C2M4_SS8B
  236. File228=200,255,1,0,10000   ;C2M4_SS9
  237. File229=200,255,1,0,10000   ;C2M4_SS9B
  238. File230=200,255,1,0,10000   ;MUNROE_CAMERA_SHOT_1
  239. File231=200,255,1,0,10000   ;MUNROE_CAMERA_SHOT_2
  240. File232=200,255,1,0,10000   ;MUNROE_CAMERA_SHOT_3
  241. File233=200,255,1,0,10000   ;MUNROE_CAMERA_SHOT_4
  242. File234=200,255,1,0,10000   ;MUNROE_CAMERA_LOST_1
  243. File235=200,255,1,0,10000   ;MUNROE_CAMERA_LOST_2
  244. File236=200,255,1,0,10000   ;MUNROE_CAMERA_LOST_3
  245. File237=200,255,1,0,10000   ;MUNROE_PANIC_1
  246. File238=200,255,1,0,10000   ;MUNROE_PANIC_2
  247. File239=200,255,1,0,10000   ;MUNROE_PANIC_3
  248. File240=200,255,100,2500,10000            ;C2M4_HYDROGEN_START
  249. File241=200,255,100,2500,10000            ;C2M4_HYDROGEN_OPERATE_LOOP
  250. File242=200,200,100,1000,10000            ;C2M4_LASER_FENCE_START
  251. File243=200,200,100,1000,10000            ;C2M4_LASER_FENCE_OPERATE_LOOP
  252. File244=200,200,100,1000,10000            ;C2M4_LASER_FENCE_STOP
  253. File245=200,255,100,1000,10000            ;C2M4_COMS_CENTER_START
  254. File246=200,255,100,1000,10000            ;C2M4_COMS_CENTER_OPERATE_LOOP
  255. File247=200,255,1,0,10000   ;C2M5_SS1
  256. File248=200,255,1,0,10000   ;C2M5_SS3
  257. File249=200,255,1,0,10000   ;C2M5_SS4
  258. File250=200,255,1,0,10000   ;C2M5_SS4B
  259. File251=200,255,1,0,10000   ;C2M5_SS4C
  260. File252=200,255,1,0,10000   ;C2M5_SS5
  261. File253=200,255,1,0,10000   ;C2M5_SS6
  262. File254=200,255,1,0,10000   ;C2M5_SS7
  263. File255=200,255,1,0,10000   ;C2M5_SS8
  264. File256=200,255,1,0,10000   ;C2M5_SS9
  265. File257=200,255,1,0,10000   ;C2M5_SS10
  266. File258=200,200,100,1000,10000            ;C2M5_BRIDGE_EXPLODE
  267. File259=200,200,100,1000,10000            ;C2M5_AUTODESTRUCT_ACTIVATE
  268. File260=200,200,100,1000,10000            ;C2M5_AUTODESTRUCT_FAILED
  269. File261=200,150,100,1000,10000            ;C2M5_VOLUNTEER_DIED
  270. File262=200,255,1,0,10000   ;C2M6_SS1
  271. File263=200,255,1,0,10000   ;C2M6_SS2
  272. File264=200,255,1,0,10000   ;C2M6_SS2B
  273. File265=200,255,1,0,10000   ;C2M6_SS2C
  274. File266=200,255,1,0,10000   ;C2M6_SS2D
  275. File267=200,255,1,0,10000   ;C2M6_SS3
  276. File268=200,255,1,0,10000   ;C2M6_SS3B
  277. File269=200,255,1,0,10000   ;C2M6_SS3C
  278. File270=200,255,1,0,10000   ;C2M6_SS4A
  279. File271=200,255,1,0,10000   ;C2M6_SS4B
  280. File272=200,255,1,0,10000   ;C2M6_SS5
  281. File273=200,255,1,0,10000   ;C2M6_SS5B
  282. File274=200,255,1,0,10000   ;C2M6_SS5C
  283. File275=200,255,1,0,10000   ;C2M6_SS5D
  284. File276=200,255,1,0,10000   ;C2M6_SS5E
  285. File277=200,200,100,1000,10000            ;C2M6_VOLCANOE_RUMBLE
  286. File278=200,255,100,1000,10000            ;C2M6_VOLCANOE_ERUPT
  287. File279=200,200,100,1000,10000            ;C2M6_EARTH_TREMORE
  288. File280=200,255,100,1000,10000            ;C2M6_ROCK_IMPACT
  289. File281=200,255,100,1000,10000            ;C2M6_THERMAL_POWER_LOOP
  290. File282=200,255,1,0,10000   ;C2M7_SS1
  291. File283=200,255,1,0,10000   ;C2M7_SS1B
  292. File284=200,255,1,0,10000   ;C2M7_SS1C
  293. File285=200,255,1,0,10000   ;C2M7_SS1D
  294. File286=200,255,1,0,10000   ;C2M7_SS1E
  295. File287=200,255,1,0,10000   ;C2M7_SS1F
  296. File288=200,255,1,0,10000   ;C2M7_SS2
  297. File289=200,255,1,0,10000   ;C2M7_SS2B
  298. File290=200,255,1,0,10000   ;C2M7_SS2C
  299. File291=200,255,1,0,10000   ;C2M7_SS2D
  300. File292=200,255,1,0,10000   ;C2M7_SS2E
  301. File293=200,255,1,0,10000   ;C2M7_SS2E2
  302. File294=200,255,1,0,10000   ;C2M7_SS2F
  303. File295=200,255,1,0,10000   ;C2M7_SS2G
  304. File296=200,255,1,0,10000   ;C2M7_SS2H
  305. File297=200,255,1,0,10000   ;C2M7_SS3
  306. File298=200,255,1,0,10000   ;C2M7_SS4
  307. File299=200,255,1,0,10000   ;C2M7_SS7
  308. File300=200,255,1,0,10000   ;C2M7_SS7B
  309. File301=200,255,1,0,10000   ;C2M7_SS7C
  310. File302=200,255,1,0,10000   ;C2M7_SS7D
  311. File303=200,255,1,0,10000   ;C2M7_SS7E
  312. File304=200,255,1,0,10000   ;C2M7_SS8
  313. File305=200,255,1,0,10000   ;C2M7_SS8B
  314. File306=200,255,1,0,10000   ;C2M7_SS8C
  315. File307=200,255,1,0,10000   ;C2M7_SS8D
  316. File308=200,255,1,0,10000   ;C2M7_SS9
  317. File309=200,255,1,0,10000   ;C2M7_SS10A
  318. File310=200,255,1,0,10000   ;C2M7_SS11A
  319. File311=200,255,1,0,10000   ;C2M7_SS11B
  320. File312=200,255,1,0,10000   ;C2M7_SS12A
  321. File313=200,255,1,0,10000   ;C2M7_SS12B
  322. File314=200,255,1,0,10000   ;C2M7_SS13
  323. File315=200,255,200,500,10000             ;C2M7_BRIDGE_EXPLODE
  324. File316=200,150,50,500,10000              ;C2M7_ARACHNID_PENS_ON_LOOP
  325. File317=200,150,50,500,10000              ;C2M7_ARACHNID_PENS_SHUTDOWN
  326. File318=200,150,50,500,10000              ;C2M7_WARNING_KLAXXON
  327. File319=200,255,1,0,10000   ;C3M1_SS1
  328. File320=200,255,1,0,10000   ;C3M1_SS2
  329. File321=200,255,1,0,10000   ;C3M1_SS2B
  330. File322=200,255,1,0,10000   ;C3M1_SS3
  331. File323=200,255,1,0,10000   ;C3M1_SS4
  332. File324=200,255,1,0,10000   ;C3M2_SS1
  333. File325=200,255,1,0,10000   ;C3M2_SS2
  334. File326=200,170,40,400,10000              ;C3M2_TELEPORTER_DEPART
  335. File327=200,170,40,400,10000              ;C3M2_TELEPORTER_ARRIVE
  336. File328=200,220,40,300,10000              ;C3M2_TELEPORTER_HUM_LOOP
  337. File329=200,240,40,400,10000              ;C3M2_TEMPLE_HUM_LOOP
  338. File330=200,255,40,400,10000              ;C3M2_TEMPLE_GONG_1
  339. File331=200,255,40,400,10000              ;C3M2_TEMPLE_GONG_2
  340. File332=200,255,40,400,10000              ;C3M2_TEMPLE_GONG_3
  341. File333=200,180,40,400,10000              ;C3M2_MOVING_SOUND_1
  342. File334=200,180,40,400,10000              ;C3M2_MOVING_SOUND_2
  343. File335=200,180,40,400,10000              ;C3M2_MOVING_SOUND_3
  344. File336=200,180,40,400,10000              ;C3M2_MOVING_SOUND_4
  345. File337=200,180,40,400,10000              ;C3M2_MOVING_SOUND_5
  346. File338=200,180,40,400,10000              ;C3M2_CENTRAL_TEMPLE_GONG
  347. File339=200,255,1,0,10000   ;C3M3_SS1
  348. File340=200,255,1,0,10000   ;C3M3_SS2
  349. File341=200,255,1,0,10000   ;C3M3_SS3
  350. File342=200,255,1,0,10000   ;C3M3_SS4
  351. File343=200,255,1,0,10000   ;C3M3_SS5
  352. File344=200,255,1,0,10000   ;C3M3_SS6
  353. File345=200,255,1,0,10000   ;C3M3_SS7
  354. File346=200,255,1,0,10000   ;C3M3_SS7B
  355. File347=200,255,1,0,10000   ;C3M3_SS8
  356. File348=200,255,1,0,10000   ;C3M3_SS8B
  357. File349=200,255,1,0,10000   ;C3M3_SS8C
  358. File350=200,255,1,0,10000   ;C3M3_SS9
  359. File351=200,255,1,0,10000   ;C3M3_SS10A
  360. File352=200,255,1,0,10000   ;C3M3_SS10B
  361. File353=200,255,1,0,10000   ;C3M3_SS10C
  362. File354=200,255,1,0,10000   ;C3M3_SS10D
  363. File355=200,255,1,0,10000   ;C3M3_SS10E
  364. File356=200,255,1,0,10000   ;C3M3_SS11
  365. File357=200,255,1,0,10000   ;C3M3_SS12
  366. File358=200,255,1,0,10000   ;C3M3_SS13
  367. File359=200,255,300,2000,10000            ;C3M3_EGGFALL
  368. File360=200,200,200,800,10000             ;C3M3_POWER_SHIELD_ON_LOOP
  369. File361=200,255,1,0,10000   ;C3M4_SS1
  370. File362=200,255,1,0,10000   ;C3M4_SS2
  371. File363=200,255,1,0,10000   ;C3M4_SS3
  372. File364=200,255,1,0,10000   ;C3M4_SS4
  373. File365=200,255,1,0,10000   ;C3M4_SS5
  374. File366=200,255,1,0,10000   ;C3M5_SS1
  375. File367=200,255,1,0,10000   ;C3M5_SS2
  376. File368=200,255,1,0,10000   ;C3M5_SS3
  377. File369=200,255,1,0,10000   ;C3M5_SS3B
  378. File370=200,255,1,0,10000   ;C3M5_SS4
  379. File371=200,255,1,0,10000   ;C3M5_SS5
  380. File372=200,255,1,0,10000   ;C3M5_SS6
  381. File373=200,255,1,0,10000   ;C3M5_SS7
  382. File374=200,255,1,0,10000   ;C3M6_SS1
  383. File375=200,255,1,0,10000   ;C3M6_SS4
  384. File376=200,255,1,0,10000   ;C3M6_SS5
  385. File377=200,255,1,0,10000   ;C3M7_SS1
  386. File378=200,255,1,0,10000   ;C3M7_SS2
  387. File379=200,255,1,0,10000   ;C3M7_SS4
  388. File380=200,255,1,0,10000   ;FLEET_TAC_FIGHTER_AIRSTRIKE_CALL
  389. File381=180,180,50,300,2    ;GENERIC_CIVILIAN_MALE_SCREAM
  390. File382=180,180,50,300,2    ;GENERIC_CIVILIAN_MALE_PAIN
  391. File383=180,180,50,300,2    ;GENERIC_CIVILIAN_MALE_HELP_ME
  392. File384=180,180,50,300,2    ;GENERIC_CIVILIAN_MALE_SAVE_ME
  393. File385=180,180,50,300,2    ;GENERIC_CIVILIAN_MALE_DONT_LEAVE_ME
  394. File386=180,180,50,300,2    ;GENERIC_CIVILIAN_MALE_DONT_LEAVE_US
  395. File387=180,180,50,300,2    ;GENERIC_CIVILIAN_MALE_THANKS
  396. File388=180,180,50,300,2    ;GENERIC_CIVILIAN_MALE_THANKS_YOU
  397. File389=180,180,50,300,2    ;GENERIC_CIVILIAN_FEMALE_SCREAM
  398. File390=180,180,50,300,2    ;GENERIC_CIVILIAN_FEMALE_PAIN
  399. File391=180,180,50,300,2    ;GENERIC_CIVILIAN_FEMALE_HELP_ME
  400. File392=180,180,50,300,2    ;GENERIC_CIVILIAN_FEMALE_SAVE_ME
  401. File393=180,180,50,300,2    ;GENERIC_CIVILIAN_FEMALE_DONT_LEAVE_ME
  402. File394=180,180,50,300,2    ;GENERIC_CIVILIAN_FEMALE_DONT_LEAVE_US
  403. File395=180,180,50,300,2    ;GENERIC_CIVILIAN_FEMALE_THANKS
  404. File396=180,180,50,300,2    ;GENERIC_CIVILIAN_FEMALE_THANKS_YOU
  405. File397=180,200,30,80,4     ;TROOPER_SUIT_BOUNCE_LAND
  406. File398=180,180,30,80,4     ;TROOPER_SUIT_BOUNCE_LAUNCH
  407. File399=180,150,30,80,4     ;TROOPER_SUIT_BOUNCE_FLY1_LOOP
  408. File400=180,150,30,80,4     ;TROOPER_SUIT_BOUNCE_FLY2_LOOP
  409. File401=180,100,40,100,2    ;TROOPER_ENGINEER_REPAIR_SUIT
  410. File402=180,100,30,100,2    ;TROOPER_ENGINEER_DISABLE_SUIT
  411. File403=180,150,40,80,1     ;TROOPER_MEDIC_HEAL
  412. File404=180,200,40,80,1     ;TROOPER_MIST_CLOAK
  413. File405=180,200,40,80,1     ;TROOPER_MIST_DECLOAK
  414. File406=180,200,40,80,2     ;TROOPER_SUIT_POWERSHIELD_ON
  415. File407=180,200,40,80,2     ;TROOPER_SUIT_POWERSHIELD_OFF
  416. File408=180,200,40,80,2     ;TROOPER_SUIT_POWERSHIELD_ON_LOOP
  417. File409=180,200,40,80,1     ;TROOPER_TALENT_SENSE_ENEMY
  418. File410=180,200,40,80,1     ;TROOPER_TALENT_PSYCHIC_SHADOW
  419. File411=180,200,40,80,1     ;TROOPER_TALENT_FORCE_FIELD
  420. File412=180,200,40,80,1     ;TROOPER_TALENT_CONTROL_ENEMY
  421. File413=180,200,40,80,1     ;TROOPER_TALENT_FORCE_FIELD_ON_LOOP
  422. File414=180,200,40,80,1     ;TROOPER_SCOUT_PROBE_INTERNAL
  423. File415=50,60,30,60,3       ;TROOPER_ROCK_WALKLEFT
  424. File416=50,60,30,60,3       ;TROOPER_ROCK_WALKRIGHT
  425. File417=50,60,30,60,3       ;TROOPER_ROCK_STEALTHLEFT
  426. File418=50,60,30,60,3       ;TROOPER_ROCK_STEALTHRIGHT
  427. File419=50,60,30,60,3       ;TROOPER_SAND_WALKLEFT
  428. File420=50,60,30,60,3       ;TROOPER_SAND_WALKRIGHT
  429. File421=50,60,30,60,3       ;TROOPER_SAND_STEALTHLEFT
  430. File422=50,60,30,60,3       ;TROOPER_SAND_STEALTHRIGHT
  431. File423=50,60,30,60,3       ;TROOPER_STONE_WALKLEFT
  432. File424=50,60,30,60,3       ;TROOPER_STONE_WALKRIGHT
  433. File425=50,60,30,60,3       ;TROOPER_STONE_STEALTHLEFT
  434. File426=50,60,30,60,3       ;TROOPER_STONE_STEALTHRIGHT
  435. File427=50,60,30,60,3       ;TROOPER_METAL_WALKLEFT
  436. File428=50,60,30,60,3       ;TROOPER_METAL_WALKRIGHT
  437. File429=50,60,30,60,3       ;TROOPER_METAL_STEALTHLEFT
  438. File430=50,60,30,60,3       ;TROOPER_METAL_STEALTHRIGHT
  439. File431=50,60,30,60,3       ;TROOPER_SNOW_WALKLEFT
  440. File432=50,60,30,60,3       ;TROOPER_SNOW_WALKRIGHT
  441. File433=50,60,30,60,3       ;TROOPER_SNOW_STEALTHLEFT
  442. File434=50,60,30,60,3       ;TROOPER_SNOW_STEALTHRIGHT
  443. File435=50,60,30,60,3       ;TROOPER_GRASS_WALKLEFT
  444. File436=50,60,30,60,3       ;TROOPER_GRASS_WALKRIGHT
  445. File437=50,60,30,60,3       ;TROOPER_GRASS_STEALTHLEFT
  446. File438=50,60,30,60,3       ;TROOPER_GRASS_STEALTHRIGHT
  447. File439=50,135,30,60,2      ;TROOPER_CLASS1WALKLEFT_ROCK
  448. File440=50,135,30,60,2      ;TROOPER_CLASS1WALKRIGHT_ROCK
  449. File441=50,135,30,60,2      ;TROOPER_CLASS1WALKLEFT_SAND
  450. File442=50,135,30,60,2      ;TROOPER_CLASS1WALKRIGHT_SAND
  451. File443=50,135,30,60,2      ;TROOPER_CLASS1WALKLEFT_STONE
  452. File444=50,135,30,60,2      ;TROOPER_CLASS1WALKRIGHT_STONE
  453. File445=50,135,30,60,2      ;TROOPER_CLASS1WALKLEFT_METAL
  454. File446=50,135,30,60,2      ;TROOPER_CLASS1WALKRIGHT_METAL
  455. File447=50,135,30,60,2      ;TROOPER_CLASS1WALKLEFT_SNOW
  456. File448=50,135,30,60,2      ;TROOPER_CLASS1WALKRIGHT_SNOW
  457. File449=50,135,30,60,2      ;TROOPER_CLASS1WALKLEFT_ICE
  458. File450=50,135,30,60,2      ;TROOPER_CLASS1WALKRIGHT_ICE
  459. File451=50,135,30,60,2      ;TROOPER_CLASS1WALKLEFT_FUNGUS
  460. File452=50,135,30,60,2      ;TROOPER_CLASS1WALKRIGHT_FUNGUS
  461. File453=50,110,30,60,2      ;TROOPER_CLASS2WALKLEFTROCK
  462. File454=50,110,30,60,2      ;TROOPER_CLASS2WALKRIGHTROCK
  463. File455=50,110,30,60,2      ;TROOPER_CLASS2WALKLEFT_METAL
  464. File456=50,110,30,60,2      ;TROOPER_CLASS2WALKRIGHT_METAL
  465. File457=50,110,30,60,2      ;TROOPER_CLASS2WALKLEFT_SNOW
  466. File458=50,110,30,60,2      ;TROOPER_CLASS2WALKRIGHT_SNOW
  467. File459=50,110,30,60,2      ;TROOPER_CLASS2WALKLEFT_ICE
  468. File460=50,110,30,60,2      ;TROOPER_CLASS2WALKRIGHT_ICE
  469. File461=50,110,30,60,2      ;TROOPER_CLASS2WALKLEFT_FUNGUS
  470. File462=50,110,30,60,2      ;TROOPER_CLASS2WALKRIGHT_FUNGUS
  471. File463=50,60,30,60,2       ;TROOPER_CLASS3WALKLEFTROCK
  472. File464=50,60,30,60,2       ;TROOPER_CLASS3WALKRIGHTROCK
  473. File465=50,60,30,60,2       ;TROOPER_CLASS3STEALTHLEFTROCK
  474. File466=50,60,30,60,2       ;TROOPER_CLASS3STEALTHRIGHTROCK
  475. File467=50,60,30,60,2       ;TROOPER_CLASS3WALKLEFT_SAND
  476. File468=50,60,30,60,2       ;TROOPER_CLASS3WALKRIGHT_SAND
  477. File469=50,60,30,60,2       ;TROOPER_CLASS3STEALTHLEFT_SAND
  478. File470=50,60,30,60,2       ;TROOPER_CLASS3STEALTHRIGHT_SAND
  479. File471=50,60,30,60,2       ;TROOPER_CLASS3WALKLEFT_STONE
  480. File472=50,60,30,60,2       ;TROOPER_CLASS3WALKRIGHT_STONE
  481. File473=50,60,30,60,2       ;TROOPER_CLASS3STEALTHLEFT_STONE
  482. File474=50,60,30,60,2       ;TROOPER_CLASS3STEALTHRIGHT_STONE
  483. File475=50,60,30,60,2       ;TROOPER_CLASS3WALKLEFT_METAL
  484. File476=50,60,30,60,2       ;TROOPER_CLASS3WALKRIGHT_METAL
  485. File477=50,60,30,60,2       ;TROOPER_CLASS3STEALTHLEFT_METAL
  486. File478=50,60,30,60,2       ;TROOPER_CLASS3STEALTHRIGHT_METAL
  487. File479=50,60,30,60,2       ;TROOPER_CLASS3WALKLEFT_SNOW
  488. File480=50,60,30,60,2       ;TROOPER_CLASS3WALKRIGHT_SNOW
  489. File481=50,60,30,60,2       ;TROOPER_CLASS3STEALTHLEFT_SNOW
  490. File482=50,60,30,60,2       ;TROOPER_CLASS3STEALTHRIGHT_SNOW
  491. File483=50,60,30,60,2       ;TROOPER_CLASS3WALKLEFT_ICE
  492. File484=50,60,30,60,2       ;TROOPER_CLASS3WALKRIGHT_ICE
  493. File485=50,60,30,60,2       ;TROOPER_CLASS3STEALTHLEFT_ICE
  494. File486=50,60,30,60,2       ;TROOPER_CLASS3STEALTHRIGHT_ICE
  495. File487=50,60,30,60,2       ;TROOPER_CLASS3WALKLEFT_FUNGUS
  496. File488=50,60,30,60,2       ;TROOPER_CLASS3WALKRIGHT_FUNGUS
  497. File489=50,60,30,60,2       ;TROOPER_CLASS3STEALTHLEFT_FUNGUS
  498. File490=50,60,30,60,2       ;TROOPER_CLASS3STEALTHRIGHT_FUNGUS
  499. File491=150,190,30,80,2     ;BUGS_STRIKE_FLESH1
  500. File492=150,190,30,80,2     ;BUGS_STRIKE_FLESH2
  501. File493=150,190,30,80,2     ;BUGS_STRIKE_FLESH3
  502. File494=150,190,30,80,2     ;BUGS_STRIKE_FLESH4
  503. File495=150,190,30,80,2     ;BUGS_STRIKE_FLESH5
  504. File496=150,190,30,80,2     ;BUGS_STRIKE_FLESH6
  505. File497=150,190,30,80,2     ;BUGS_STRIKE_FLESH7
  506. File498=150,190,30,80,2     ;BUGS_STRIKE_FLESH8
  507. File499=150,190,30,80,2     ;BUGS_STRIKE_FLESH9
  508. File500=150,190,30,80,2     ;BUGS_STRIKE_FLESH10
  509. File501=150,190,30,80,2     ;BUGS_STRIKE_FLESH11
  510. File502=150,190,30,80,2     ;BUGS_STRIKE_FLESH12
  511. File503=150,190,30,80,2     ;BUGS_STRIKE_FLESH13
  512. File504=150,190,30,80,2     ;BUGS_STRIKE_FLESH14
  513. File505=150,190,30,80,2     ;BUGS_STRIKE_FLESH15
  514. File506=150,190,30,80,2     ;BUGS_STRIKE_FLESH16
  515. File507=150,190,30,80,2     ;BUGS_STRIKE_FLESH17
  516. File508=150,190,30,80,2     ;BUGS_STRIKE_FLESH18
  517. File509=150,190,30,80,2     ;BUGS_STRIKE_FLESH19
  518. File510=150,190,30,80,2     ;BUGS_STRIKE_FLESH20
  519. File511=150,190,30,80,2     ;BUGS_STRIKE_FLESH21
  520. File512=150,190,30,80,2     ;BUGS_STRIKE_FLESH22
  521. File513=150,190,30,80,2     ;BUGS_STRIKE_FLESH23
  522. File514=150,190,30,80,2     ;BUGS_STRIKE_FLESH24
  523. File515=150,190,30,80,2     ;BUGS_STRIKE_FLESH25
  524. File516=150,190,30,80,2     ;BUGS_STRIKE_FLESH26
  525. File517=150,180,30,80,2     ;BUGS_STRIKE_METAL1
  526. File518=150,180,30,80,2     ;BUGS_STRIKE_METAL2
  527. File519=150,180,30,80,2     ;BUGS_STRIKE_METAL3
  528. File520=150,180,30,80,2     ;BUGS_STRIKE_METAL4
  529. File521=150,180,30,80,2     ;BUGS_STRIKE_METAL5
  530. File522=150,180,30,80,2     ;BUGS_STRIKE_METAL6
  531. File523=150,180,30,80,2     ;BUGS_STRIKE_METAL7
  532. File524=150,180,30,80,2     ;BUGS_STRIKE_METAL8
  533. File525=150,180,30,80,2     ;BUGS_STRIKE_METAL9
  534. File526=150,180,30,80,2     ;BUGS_STRIKE_METAL10
  535. File527=150,180,30,80,2     ;BUGS_STRIKE_METAL11
  536. File528=150,180,30,80,2     ;BUGS_STRIKE_METAL12
  537. File529=150,180,30,80,2     ;BUGS_STRIKE_METAL13
  538. File530=150,180,30,80,2     ;BUGS_STRIKE_METAL14
  539. File531=150,180,30,80,2     ;BUGS_STRIKE_METAL15
  540. File532=150,180,30,80,2     ;BUGS_STRIKE_METAL16
  541. File533=150,180,30,80,2     ;BUGS_STRIKE_METAL17
  542. File534=150,180,30,80,2     ;BUGS_STRIKE_METAL18
  543. File535=150,180,30,80,2     ;BUGS_STRIKE_METAL19
  544. File536=150,180,30,80,2     ;BUGS_STRIKE_METAL20
  545. File537=200,255,120,300,2   ;BUG_HOLE_OPEN
  546. File538=190,255,100,200,10000             ;BUG_HOLE_COLLAPSE
  547. File539=150,140,40,80,2     ;BUGS_WARRIOR_BITE1
  548. File540=150,140,40,80,2     ;BUGS_WARRIOR_BITE2
  549. File541=150,140,40,80,2     ;BUGS_WARRIOR_BITE3
  550. File542=150,140,40,80,2     ;BUGS_WARRIOR_BITE4
  551. File543=190,180,40,200,4    ;BUGS_WARRIOR_TALK1
  552. File544=190,180,40,200,4    ;BUGS_WARRIOR_TALK2
  553. File545=190,180,40,200,4    ;BUGS_WARRIOR_TALK3
  554. File546=190,180,40,200,4    ;BUGS_WARRIOR_TALK4
  555. File547=190,180,40,200,4    ;BUGS_WARRIOR_TALK5
  556. File548=190,200,50,200,2    ;BUGS_WARRIOR_SHOUT1
  557. File549=190,200,50,200,2    ;BUGS_WARRIOR_SHOUT2
  558. File550=190,200,50,200,2    ;BUGS_WARRIOR_SHOUT3
  559. File551=150,150,40,130,2    ;BUGS_WARRIOR_DEATH1
  560. File552=150,150,40,130,2    ;BUGS_WARRIOR_DEATH2
  561. File553=150,150,40,130,2    ;BUGS_WARRIOR_DEATH3
  562. File554=150,150,40,130,2    ;BUGS_WARRIOR_DEATH4
  563. File555=150,150,40,130,2    ;BUGS_WARRIOR_DEATH5
  564. File556=190,180,40,140,3    ;BUGS_WARRIOR_IDLE1
  565. File557=190,180,40,100,3    ;BUGS_WARRIOR_IDLE2
  566. File558=190,180,40,130,3    ;BUGS_WARRIOR_IDLE3
  567. File559=150,80,20,60,2      ;BUGS_WARRIOR_PAIN1
  568. File560=150,80,20,60,2      ;BUGS_WARRIOR_PAIN2
  569. File561=150,140,40,70,2     ;BUGS_WORKER_DEATH1
  570. File562=150,140,40,70,2     ;BUGS_WORKER_DEATH2
  571. File563=150,140,40,70,2     ;BUGS_WORKER_DEATH3
  572. File564=190,200,40,140,4    ;BUGS_WORKER_IDLE
  573. File565=190,180,30,150,2    ;BUGS_WORKER_SIGHT_ENEMY1
  574. File566=190,180,30,150,2    ;BUGS_WORKER_SIGHT_ENEMY2
  575. File567=150,80,30,50,2      ;BUGS_WORKER_PAIN1
  576. File568=150,80,30,50,2      ;BUGS_WORKER_PAIN2
  577. File569=190,220,120,500,10000             ;BUGS_PLASMA_TALK1
  578. File570=190,220,120,500,10000             ;BUGS_PLASMA_TALK2
  579. File571=200,255,120,500,10000             ;BUGS_PLASMA_FIRE1
  580. File572=200,255,120,500,10000             ;BUGS_PLASMA_FIRE2
  581. File573=200,255,120,500,10000             ;BUGS_PLASMA_FIRE3
  582. File574=200,255,150,700,10000             ;BUGS_PLASMA_WUP
  583. File575=190,255,100,500,10000             ;BUGS_PLASMA_STOMP1
  584. File576=190,255,100,500,10000             ;BUGS_PLASMA_STOMP2
  585. File577=200,255,150,700,1   ;BUGS_PLASMA_DEATH1
  586. File578=200,140,50,150,2    ;BUGS_PLASMA_HIT_1
  587. File579=200,140,50,150,2    ;BUGS_PLASMA_HIT_2
  588. File580=200,140,50,150,2    ;BUGS_PLASMA_HIT_3
  589. File581=200,255,70,150,1    ;BUGS_PLASMA_PAIN_1
  590. File582=200,255,70,150,1    ;BUGS_PLASMA_PAIN_2
  591. File583=150,180,30,50,2     ;BUGS_SPITTER_STRIKE_METAL1
  592. File584=150,180,30,50,2     ;BUGS_SPITTER_STRIKE_METAL2
  593. File585=150,180,30,50,2     ;BUGS_SPITTER_STRIKE_METAL3
  594. File586=150,180,30,50,2     ;BUGS_SPITTER_STRIKE_METAL4
  595. File587=150,180,30,50,2     ;BUGS_SPITTER_STRIKE_FLESH1
  596. File588=150,180,30,50,2     ;BUGS_SPITTER_STRIKE_FLESH2
  597. File589=150,180,30,50,2     ;BUGS_SPITTER_STRIKE_FLESH3
  598. File590=150,180,30,50,2     ;BUGS_SPITTER_SPITTING1
  599. File591=150,180,30,50,2     ;BUGS_SPITTER_SPITTING2
  600. File592=190,200,30,100,2    ;BUGS_SPITTER_SIGHT_ENEMY
  601. File593=150,200,30,50,2     ;BUGS_SPITTER_PAIN1
  602. File594=150,200,30,50,2     ;BUGS_SPITTER_PAIN2
  603. File595=150,200,30,50,2     ;BUGS_SPITTER_DEATH
  604. File596=200,200,30,100,2    ;BUGS_SPITTER_TALK1
  605. File597=200,200,30,100,2    ;BUGS_SPITTER_TALK2
  606. File598=190,180,30,300,2    ;BUGS_TANKER_FLAME_BEGINNING
  607. File599=190,180,30,300,2    ;BUGS_TANKER_FLAME_LOOP
  608. File600=190,180,30,300,2    ;BUGS_TANKER_FLAME_ENDING
  609. File601=190,180,30,300,2    ;BUGS_TANKER_WUP
  610. File602=150,180,30,300,2    ;BUGS_TANKER_DEATH
  611. File603=200,180,30,300,2    ;BUGS_TANKER_TUNNELING
  612. File604=200,240,30,300,2    ;BUGS_TANKER_BREAKOUT
  613. File605=150,180,30,300,2    ;BUGS_TANKER_TALK
  614. File606=190,180,30,300,2    ;BUGS_TANKER_SIGHT_ENEMY
  615. File607=150,250,30,300,2    ;BUGS_TANKER_STOMP1
  616. File608=150,250,30,300,2    ;BUGS_TANKER_STOMP2
  617. File609=150,180,30,300,2    ;BUGS_TANKER_PAIN1
  618. File610=150,180,30,300,2    ;BUGS_TANKER_PAIN2
  619. File611=150,200,30,50,2     ;BUGS_LARVA_DEATH1
  620. File612=150,200,30,50,2     ;BUGS_LARVA_DEATH2
  621. File613=150,200,30,50,2     ;BUGS_LARVA_SPIT_FLESH1
  622. File614=150,200,30,50,2     ;BUGS_LARVA_SPIT_FLESH2
  623. File615=150,200,30,50,2     ;BUGS_LARVA_SPIT_METAL1
  624. File616=150,200,30,50,2     ;BUGS_LARVA_SPIT_METAL2
  625. File617=150,200,30,50,2     ;BUGS_LARVA_SPIT_METAL3
  626. File618=150,200,30,100,3    ;BUGS_LARVA_TALK
  627. File619=150,200,30,50,2     ;BUGS_LARVA_SIGHT_ENEMY
  628. File620=150,200,30,50,3     ;BUGS_LARVA_SPITTING
  629. File621=150,200,30,50,2     ;BUGS_LARVA_PAIN
  630. File622=150,80,30,100,2     ;BUGS_CHAMELEON_DEATH1
  631. File623=150,80,30,100,2     ;BUGS_CHAMELEON_DEATH2
  632. File624=200,80,30,100,3     ;BUGS_CHAMELEON_BITE1
  633. File625=200,80,30,100,3     ;BUGS_CHAMELEON_BITE2
  634. File626=200,80,30,100,3     ;BUGS_CHAMELEON_BITE3
  635. File627=190,80,30,100,4     ;BUGS_CHAMELEON_CLOAKING
  636. File628=190,80,30,100,4     ;BUGS_CHAMELEON_UNCLOAKING
  637. File629=150,80,30,100,3     ;BUGS_CHAMELEON_ATTACK1
  638. File630=150,80,30,100,3     ;BUGS_CHAMELEON_ATTACK2
  639. File631=190,80,30,100,2     ;BUGS_CHAMELEON_SIGHTS_ENEMY
  640. File632=150,80,30,100,3     ;BUGS_CHAMELEON_PAIN
  641. File633=150,200,30,50,2     ;BUGS_CHERRYBOMBER_DEATH
  642. File634=190,200,30,50,2     ;BUGS_CHERRYBOMBER_FARTFIRE1
  643. File635=190,200,30,50,2     ;BUGS_CHERRYBOMBER_FARTFIRE2
  644. File636=190,200,30,50,2     ;BUGS_CHERRYBOMBER_FARTFIRE3
  645. File637=190,200,30,50,2     ;BUGS_CHERRYBOMBER_FARTFIRE_LOOP
  646. File638=190,200,30,50,2     ;BUGS_CHERRYBOMBER_FARTFIRE_LOOP_END
  647. File639=190,255,50,300,5    ;BUGS_CHERRYBOMBER_EXPLODE
  648. File640=190,200,30,150,2    ;BUGS_CHERRYBOMBER_SIGHT_ENEMY
  649. File641=190,200,30,80,4     ;BUGS_CHERRYBOMBER_POWERUP
  650. File642=150,200,30,150,3    ;BUGS_CHERRYBOMBER_TALK
  651. File643=150,180,30,100,2    ;BUGS_CHERRYBOMBER_PAIN1
  652. File644=150,180,30,100,2    ;BUGS_CHERRYBOMBER_PAIN2
  653. File645=150,200,30,50,2     ;BUGS_CONSORT_DEATH1
  654. File646=150,200,30,50,2     ;BUGS_CONSORT_DEATH2
  655. File647=150,180,30,50,2     ;BUGS_CONSORT_PAIN1
  656. File648=150,180,30,50,2     ;BUGS_CONSORT_PAIN2
  657. File649=190,200,30,50,4     ;BUGS_CONSORT_FIRE_BIOWEAPON1
  658. File650=190,200,30,50,4     ;BUGS_CONSORT_FIRE_BIOWEAPON2
  659. File651=190,200,30,50,4     ;BUGS_CONSORT_POWERUP_WEAPON
  660. File652=190,200,50,200,2    ;BUGS_CONSORT_TALK
  661. File653=190,200,80,300,5    ;BUGS_CONSORT_IDLE
  662. File654=190,200,50,150,2    ;BUGS_CONSORT_SIGHT_ENEMY
  663. File655=150,200,50,100,2    ;BUGS_RHINO_DEATH
  664. File656=190,150,50,100,2    ;BUGS_RHINO_TALK
  665. File657=150,100,50,100,2    ;BUGS_RHINO_PAIN
  666. File658=190,180,50,100,2    ;BUGS_RHINO_SIGHT_ENEMY
  667. File659=150,200,30,50,1     ;BUGS_BRAIN_DEATH
  668. File660=150,200,30,50,1     ;BUGS_BRAIN_PAIN1
  669. File661=150,200,30,50,1     ;BUGS_BRAIN_PAIN2
  670. File662=190,200,30,50,1     ;BUGS_BRAIN_TALK
  671. File663=190,200,30,50,1     ;BUGS_BRAIN_SIGHT_ENEMY
  672. File664=200,200,30,150,1    ;BUGS_BRAIN_USE_PSYCHIC_POWER
  673. File665=200,100,100,120,1   ;BUGS_BRAIN_AMBIENT_LOOP
  674. File666=150,80,50,150,2     ;BUGS_CHARIOT_DEATH
  675. File667=150,80,50,150,2     ;BUGS_CHARIOT_PAIN
  676. File668=190,80,50,150,2     ;BUGS_CHARIOT_SIGHT_ENEMY
  677. File669=190,80,50,150,4     ;BUGS_CHARIOT_SIGHT_TALK
  678. File670=150,200,50,200,2    ;BUGS_HOPPER_DEATH
  679. File671=190,200,80,200,3    ;BUGS_HOPPER_IDLE1
  680. File672=190,200,80,200,3    ;BUGS_HOPPER_IDLE2
  681. File673=150,200,50,200,2    ;BUGS_HOPPER_PAIN
  682. File674=190,200,50,200,3    ;BUGS_HOPPER_TALK
  683. File675=190,200,80,200,2    ;BUGS_HOPPER_SIGHT_ENEMY
  684. File676=190,200,50,200,5    ;BUGS_HOPPER_FLAP
  685. File677=190,200,50,200,5    ;BUGS_HOPPER_FLY_LOOP
  686. File678=150,100,30,50,2     ;BUGS_ROYALWARRIOR_DEATH1
  687. File679=150,100,30,50,2     ;BUGS_ROYALWARRIOR_DEATH2
  688. File680=150,100,30,50,2     ;BUGS_ROYALWARRIOR_DEATH3
  689. File681=150,150,40,50,2     ;BUGS_ROYALWARRIOR_BITE1
  690. File682=150,150,40,50,2     ;BUGS_ROYALWARRIOR_BITE2
  691. File683=190,90,40,200,2     ;BUGS_ROYALWARRIOR_TALK1
  692. File684=190,90,40,200,2     ;BUGS_ROYALWARRIOR_TALK2
  693. File685=190,90,40,200,2     ;BUGS_ROYALWARRIOR_TALK3
  694. File686=150,120,20,50,2     ;BUGS_ROYALWARRIOR_PAIN1
  695. File687=150,120,20,50,2     ;BUGS_ROYALWARRIOR_PAIN2
  696. File688=190,120,50,150,2    ;BUGS_ROYALWARRIOR_SIGHT_ENEMY1
  697. File689=190,120,50,150,2    ;BUGS_ROYALWARRIOR_SIGHT_ENEMY2
  698. File690=200,255,120,500,1   ;BUGS_QUEEN_TALK1
  699. File691=200,255,120,500,1   ;BUGS_QUEEN_TALK2
  700. File692=200,255,120,500,1   ;BUGS_QUEENS_SCREAM
  701. File693=200,255,500,1000,1  ;WEAPONS_EXPLODE_NOVABOMB
  702. File694=180,200,50,250,4    ;WEAPONS_EXPLODE_MINE1
  703. File695=180,200,50,250,4    ;WEAPONS_EXPLODE_MINE2
  704. File696=180,200,50,250,4    ;WEAPONS_EXPLODE_MINE3
  705. File697=180,240,70,250,1    ;WEAPONS_EXPLODE_NERVEGAS
  706. File698=180,200,50,100,2    ;WEAPONS_FIREGRENADE
  707. File699=180,255,50,100,6    ;WEAPONS_FIREMISSILE1
  708. File700=180,200,70,250,2    ;WEAPONS_GRENADE_EXPLODE1
  709. File701=180,200,70,250,2    ;WEAPONS_GRENADE_EXPLODE2
  710. File702=180,200,70,250,2    ;WEAPONS_GRENADE_EXPLODE3
  711. File703=180,255,70,500,2    ;WEAPONS_MISSILEEXPLODE
  712. File704=180,255,150,500,2   ;WEAPONS_NUKEEXPLODE
  713. File705=180,180,40,150,2    ;WEAPONS_LAUNCH_MINES
  714. File706=180,180,60,150,2    ;WEAPONS_MINES_IMPACT
  715. File707=180,255,40,150,2    ;WEAPONS_CHAINCANNON1
  716. File708=180,255,40,150,2    ;WEAPONS_CHAINCANNON2
  717. File709=180,100,40,150,2    ;WEAPONS_SHOTGUN1
  718. File710=180,240,40,150,2    ;WEAPONS_SHOTGUN2
  719. File711=180,240,40,150,2    ;WEAPONS_SHOTGUN3
  720. File712=180,240,40,150,2    ;WEAPONS_SHOTGUN4
  721. File713=180,255,40,150,2    ;WEAPONS_FLAMETHROWER_START
  722. File714=180,255,40,150,2    ;WEAPONS_FLAMETHROWER_END
  723. File715=180,220,40,150,2    ;WEAPONS_FLAMETHROWER_LOOP
  724. File716=180,230,40,150,2    ;WEAPONS_LIGHTCANNON1
  725. File717=180,230,40,150,2    ;WEAPONS_LIGHTCANNON2
  726. File718=180,135,35,150,2    ;WEAPONS_SMARTRIFLE1
  727. File719=180,135,35,150,2    ;WEAPONS_SMARTRIFLE2
  728. File720=180,135,35,150,2    ;WEAPONS_SMARTRIFLE3
  729. File721=180,135,35,150,2    ;WEAPONS_SMARTRIFLE4
  730. File722=180,135,35,150,2    ;WEAPONS_SMARTRIFLE5
  731. File723=180,200,40,150,2    ;WEAPONS_SPECIMEN_CAPTURE_BUBBLE_LOOP
  732. File724=180,200,40,150,2    ;WEAPONS_SPECIMEN_CAPTURE
  733. File725=180,140,40,150,3    ;WEAPONS_LIGHTRIFLE_LOOP
  734. File726=180,170,40,150,3    ;WEAPONS_LIGHTRIFLE_START
  735. File727=180,200,40,150,6    ;WEAPONS_PLASMAGUN1
  736. File728=180,200,40,150,6    ;WEAPONS_PLASMAGUN2
  737. File729=180,180,40,150,6    ;WEAPONS_PLASMACANNON1
  738. File730=180,180,40,150,6    ;WEAPONS_PLASMACANNON2
  739. File731=180,255,40,150,2    ;WEAPONS_SNIPER1
  740. File732=180,255,40,150,2    ;WEAPONS_SNIPER2
  741. File733=180,255,40,150,2    ;WEAPONS_SNIPER_SILENCED1
  742. File734=180,255,40,150,2    ;WEAPONS_SNIPER_SILENCED2
  743. File735=180,180,40,150,3    ;WEAPONS_TWIN501
  744. File736=180,180,40,150,3    ;WEAPONS_TWIN502
  745. File737=180,180,40,150,3    ;WEAPONS_TWIN503
  746. File738=180,180,40,150,3    ;WEAPONS_TWIN504
  747. File739=180,180,40,150,2    ;WEAPONS_MICRO_MISSILE_LAUNCHER
  748. File740=180,255,40,300,2    ;WEAPONS_EXPLODE_MICRO_MISSILE_1
  749. File741=180,255,40,300,2    ;WEAPONS_EXPLODE_MICRO_MISSILE_2
  750. File742=180,255,40,300,2    ;WEAPONS_EXPLODE_MICRO_MISSILE_3
  751. File743=200,255,40,400,5    ;WEAPONS_PROJECTILE_FLY_LOOP
  752. File744=200,255,40,400,5    ;WEAPONS_PROJECTILE_MISSILE_LOOP
  753. File745=190,180,30,300,2    ;WEAPONS_RELOAD_FLAMER
  754. File746=190,180,30,300,2    ;WEAPONS_RELOAD_GRENADE
  755. File747=190,180,30,300,2    ;WEAPONS_RELOAD_MISSLE
  756. File748=190,180,30,300,2    ;WEAPONS_RELOAD_LIGHTCANNON
  757. File749=190,180,30,300,2    ;WEAPONS_RELOAD_LIGHTRIFLE
  758. File750=190,180,30,300,2    ;WEAPONS_RELOAD_PLASMACANNON
  759. File751=190,180,30,300,2    ;WEAPONS_RELOAD_PLASMARIFLE
  760. File752=190,180,30,300,2    ;WEAPONS_RELOAD_CHAINCANNON
  761. File753=190,180,30,300,2    ;WEAPONS_RELOAD_SMARTRIFLE
  762. File754=190,180,30,300,2    ;WEAPONS_RELOAD_SHOTGUN
  763. File755=190,180,30,300,2    ;WEAPONS_RELOAD_SNIPERRIFLE
  764. File756=190,180,30,300,2    ;WEAPONS_RELOAD_SPECIMEN_CAPTURE
  765. File757=200,145,30,200,2    ;WEAPONS_RICOCHET1
  766. File758=200,145,30,200,2    ;WEAPONS_RICOCHET2
  767. File759=200,145,30,200,2    ;WEAPONS_RICOCHET3
  768. File760=200,145,30,200,2    ;WEAPONS_RICOCHET4
  769. File761=200,255,100,500,2   ;DROPSHIP_TAKEOFF
  770. File762=200,255,100,500,2   ;DROPSHIP_LANDING_
  771. File763=200,255,100,500,2   ;DROPSHIP_FLYING_LOOP
  772. File764=200,255,100,500,2   ;DROPSHIP_LANDING_IMPACT
  773. File765=200,180,100,500,2   ;DROPSHIP_DOORS_OPENING
  774. File766=200,180,100,500,2   ;DROPSHIP_DOORS_CLOSING
  775. File767=200,255,100,500,2   ;RETRIEVAL_BOAT_TAKEOFF
  776. File768=200,255,100,500,2   ;RETRIEVAL_BOAT_LANDING_
  777. File769=200,255,100,500,2   ;RETRIEVAL_BOAT_FLYING_LOOP
  778. File770=200,255,100,500,2   ;RETRIEVAL_BOAT_LANDING_IMPACT
  779. File771=200,180,100,500,2   ;RETRIEVAL_BOAT_DOORS_OPENING
  780. File772=200,180,100,500,2   ;RETRIEVAL_BOAT_DOORS_CLOSING
  781. File773=200,255,100,500,2   ;DS10_TAKEOFF
  782. File774=200,255,100,500,2   ;DS10_LANDING_
  783. File775=200,255,150,500,2   ;DS10_FLYING_LOOP
  784. File776=200,180,100,500,2   ;DS10_DOORS_OPENING
  785. File777=200,180,100,500,2   ;DS10_DOORS_CLOSING
  786. File778=200,255,60,1000,2   ;TAC_FIGHTER_FLYBY1
  787. File779=200,255,60,1000,2   ;TAC_FIGHTER_FLYBY2
  788. File780=200,255,60,1000,2   ;TAC_FIGHTER_FLYBY3
  789. File781=200,200,60,300,3    ;VEHICLE_MOVE_LOOP
  790. File782=200,180,60,300,3    ;VEHICLE_EXPLOSION
  791. File783=200,255,50,2000,2   ;RETRIEVAL_BOAT_EXPLOSION
  792. File784=200,210,50,2000,3   ;VEHICLE_PLASMA_TRAIL_1
  793. File785=200,210,50,2000,3   ;VEHICLE_PLASMA_TRAIL_2
  794. File786=200,210,50,2000,3   ;VEHICLE_PLASMA_TRAIL_3
  795. File787=200,210,50,2000,3   ;VEHICLE_PLASMA_TRAIL_4
  796. File788=200,210,50,2000,3   ;VEHICLE_PLASMA_TRAIL_5
  797. File789=200,150,50,2000,3   ;COMMON_EXPLOSION_1
  798. File790=200,150,50,2000,3   ;COMMON_EXPLOSION_2
  799. File791=200,150,50,2000,3   ;COMMON_EXPLOSION_3
  800. File792=200,150,50,2000,3   ;COMMON_EXPLOSION_4
  801. File793=200,150,50,2000,3   ;COMMON_EXPLOSION_5
  802. File794=255,170,1,0,10000   ;END_SEQUENCE_CAPITALSHIP_LOOP
  803. File795=200,200,60,200,2    ;STRUCTURE_FORT_GATE_OPEN
  804. File796=200,200,60,200,2    ;STRUCTURE_FORT_GATE_CLOSE
  805. File797=200,200,60,200,2    ;STRUCTURE_POWER_DOOR_OPEN
  806. File798=200,200,60,200,2    ;STRUCTURE_EMERGENCY_KLAXXON
  807. File799=200,200,60,200,2    ;STRUCTURE_EMERGENCY_BEACON
  808. File800=200,180,60,200,4    ;STRUCTURE_WINDMILL_LOOP
  809. File801=150,200,80,200,1    ;STRUCTURE_AMMO_DUMP_DOORS
  810. File802=200,180,1,0,1       ;ENVIRONMENTS_RAIN_LIGHT
  811. File803=200,180,1,0,1       ;ENVIRONMENTS_WIND_MOANING
  812. File804=200,255,1,0,2       ;ENVIRONMENTS_THUNDER_BREAK_1
  813. File805=200,255,1,0,2       ;ENVIRONMENTS_THUNDER_BREAK_2
  814. File806=200,255,1,0,2       ;ENVIRONMENTS_THUNDER_BREAK_3
  815. File807=200,255,1,0,2       ;ENVIRONMENTS_THUNDER_BREAK_4
  816. File808=200,150,70,300,3    ;ENVIRONMENTS_ROCK_IMPACT
  817. File809=200,200,50,150,2    ;ENVIRONMENTS_DRIP_LOOP
  818. File810=200,170,1,0,1       ;ENVIRONMENTS_WIND_C1M7
  819. File811=200,160,100,500,1   ;RETRIEVAL_POINT_WARNING_KLAXXON
  820.